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Description
Intro:
Explore randomly generated dungeons with custom classes, skills, and spells. Will you reach the final boss?
Features:
🗺 Explore randomly generated dungeons - Random structure every time, random item rooms and shops, random loot from chests, interactive objects with unexpected actions, and more
🧑🏼🚀 Fight zombies and try to get to the end of the floor to fight the floor's boss enemy - Currently 3 different floors
✨ 7 Different classes with unique starting gear, unique health, shield, and speed with 4 unique skills (BOOM, Ammo Box, Demon Strength, Magic Heal)
🏆 Achievements for beating floor 3 with each class and unlockables
👅 Many unique ways to get Battlepass XP (Kills, Great Enemy Felled, Looting, Secrets, Dungeon cleared, Legendary and mythic loot and more)
💾 If you survive the round, you can start the next dungeon with your previous gear and gold and spend leftover gold for legendary items.
🌃 If you die, you lose your gear, like in every roguelike. TRY NOT TO DIE!
✨ Regular updates: More intractable objects, crazy secrets, moving traps, and unlockable content
💰 Random Events with interactive objects
Official Discord:
Join the official map and creator discord to report bugs, suggest features, be up-to-date on updates and new maps, and unlock special ranks or solve puzzles to UNLOCK TOP SECRET Map-Features that can be enabled using certain secret actions 🙂
https://discord.gg/k6tEVkfXWY
- Feature Friday Winner
Map Updates
No map updates yet.
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Update 1 will be live soon and will feature a new harder third floor as well as new random event mechanics 🙂
New Heroica Update is out now!
The update adds floor3, endbosses, unlockable trails and achievements and more secret stuff 🙂
Drop your update suggestions in the comments or the discord 🙂
Quick patch has been released!
NEW: class specific secrets
1-hit kill traps feel cheap, I would recommend removing the poisoned food event for the same reason.
Thx for your comment 🙂 The map is very hard on purpose to make beating it feel more rewarding. I thought about removing the 1 hit kills, but kept them for that reason. There are certain classes that make players be able to withstand 1 hit of a trap 🙂