SURVIVE the INFECTION or be devoured by it!
(Team based survival / Infection game mode) (Different Infection Types having different abilities) 16 player game Mode [No zombies]
Survive 8 minutes, over 10 POI's to explore, hide and fight to survive in!
15 Players spawn on a team1, 1 player spawns on the opposing team2.
When members of Team 1 die, they will respawn on Team 2 until there are no members of Team1 are left.
However if Team1 is able to survive by means of hiding and eliminating off team2 (Each member has 5 Lives)
Prisoner/Guards (Survivors) select a class before the game starts
3 classes to choose from
Chance of Pistol, SMG or Shotgun as a side arm
Grenades, Clingers and Fish as utility
Guaranteed Pistol as a side arm
Mines and 2 stacks of minis (12) as utility
Chance of Pistol, SMG or Shotgun as a sidearm
Grenades, Smoke Grenades and Bandages as utility
HP BOOSTER CLASS 25 gold
Guaranteed AR & Shotgun
5 Bandages, 4 Mini shields and 6 remote explosives
150 HP MAX (100% start) 100 SHLD MAX (50% start)
Infected types (More info added in a few)
(New LURE mechanics added)
(LURE zombies through the prison to help aid in eliminating survivors)
12 Stink Grenades, 4 impulses
200 HP (fast) (50% Damage)
12 Shadow Bombs, 4 ice grenades, 2 stink grenades
350 HP (Very Slow) (75% Damage)
Grappler & Harpoon gun, Bandage Bazooka
100 Hp (Slow) (25% Damage)
DMG BOOSTER CLASS 50 gold
6 Stink Grenades, 12 Shadow Bombs, Harpoon gun
200 HP MAX (100% start) 100 SHLD MAX (50% start)