v10.40 Patch Notes - Spooky Prop Gallery, Creature Placer and much more!

This week’s patch v10.40 is live!

A very big patch this week with a bunch of new additions as well as a lot of gameplay adjustments! We are very excited to share everything with you!

To get you started, we’ve pored over the patch notes to give you a run-down on the major new additions to the game.

Epic added Spooky Prop Gallery and Devices to Creative since Haloween is coming and they want to make sure they get the best community creations ready.

You’ll get to use new  Flashlight Device & Customizable Lights  and a new  Creature Placer for all the jumpscares!

Can't wait to see all the spooky islands out there! Let's check the patch notes..

WHAT’S NEW?

Spooky Prop Gallery and Devices
It’s almost that time of year. The time for pumpkins, ghosts, tombstones, and haunted houses. The Spooky Prop gallery and Spooky Particle gallery delivers a wide variety of eerie building and visual content that is great for creepy games — and be sure to check the Radio and Speaker devices for a plethora of spooky sounds.

10CM_HalloweenProp_Social.jpg

Flashlight Device & Customizable Lights
The flashlight device illuminates the area in front of you when equipped. Customizable lights can be switched on or off based on player interaction or remote events. Perfect for setting up a haunted house environment.

10CM_Flashlight_Social.jpg

Creature Placer
Create designer jump-scares with this device which allows you to hand-place individual creatures to really get up close and personal with your players. Surprise!

10CM_CreaturePlacer_Social.jpg

GAMEPLAY

  • Added additional values to the Time Limit option in the My Island Game settings menu: 30 minutes, 45 minutes, 60 minutes, 90 minutes, 120 minutes.

WEAPONS + ITEMS

  • Added the Rare variant Rocket Launcher.

PREFABS & GALLERIES

  • Added 2 New Prefabs.
    • Junk Junction Warehouse
    • Junk Junction Loading Dock
  • Added New Galleries.
    • Junk Junction Prop Gallery
    • Arid Cliff Gallery
  • Spooky Prop Gallery
    • Ghosts
    • Graves
    • Haybales
    • Scarecrows
    • Lanterns, Candles & Lights
    • Spiders & Webs
    • Pumpkins
    • Candy Buckets
    • Smoke Machine
    • Inflatables
  • Spooky Particle Gallery
    • Blinking Eyes
    • Fog Patches
    • Bats
  • Customizable Light Gallery
    • These lights have customization options and can be switched on or off with triggers or player interactions.
    • Initial State: On, Off (Default: On).
    • Activate on Game Phase: Never, Pre-Game, Warmup, Game Start (Default: Never).
    • Color Brightness: 0-10 (Default: 5).
    • Color: White, Red, Orange, Yellow, Green, Teal, Blue, Purple, Team Color (Default: Orange).
    • Initial Team Color Filter: None, Team 1-16 (Default: None).
      • Only has an effect if Color is set to “Team Color.”
    • Turn On Interact Time: Sets how long the light takes to turn on when interacting with it.
      • Instant, 1-5 Seconds (Default: Instant).
    • Turn On Team Filter: Determines which team can turn the light on.
      • None, All, Team 1-16 (Default: None). 
    • Turn Off Interact Time: Sets how long the light takes to turn off when interacting with it.
      • Instant, 1-5 Seconds (Default: Instant).
    • Turn Off Team Filter: Determines which team can turn the light off.
      • None, All, Team 1-16 (Default: None).
    • Receiver Support
      • Turn On When Receiving From: No Channel, Channel 1-50 (Default: No Channel). 
      • Turn Off When Receiving From: No Channel, Channel 1-50 (Default: No Channel).
      • Toggle When Receiving From: No Channel, Channel 1-50 (Default: No Channel).
      • Reset When Receiving From: Resets the light to its initial settings.
        • No Channel, Channel 1-50 (Default: No Channel).
      • Set to Team Color When Receiving From: Sets the light to the team color of the initiating player.
        • No Channel, Channel 1-50 (Default: No Channel).
  • Added additional props to the Dusty Depot Visitor Warehouse.
  • Added additional props to the Dusty Depot & Diner Prop Gallery.

DEVICES

  • Added the Creature Placer device.
    • This allows you to place individual creatures in the map, precisely where you want them. The Creature Manager will still apply to creatures spawned this way if you have one placed. 
    • Creature Type: Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute, Ice Fiend, Major Ice Fiend, Ice Brute, Major Ice Brute, Ice Ranged, Poison Fiend, Exploding Brute (Default: Fiend).
    • Activation Range: 1-15 Tiles (Default: 7 Tiles).
    • Spawn Effects Visibility: On, Off (Default: On).
    • Activate On Game Phase: Never, Warm-Up, Game Start (Default: Game Start).
    • Despawn Type: Distance to Enemy, Distance to Spawner (Default: Distance to Enemy).
    • Despawn Range: 1-20 Tiles (Default: 9 Tiles).
    • Spawn Only If Needed: This can be used to ensure that a new creature cannot be spawned if the previous one spawned from this device is still alive, including via triggers.
      • On, Off (Default: On).
    • Spawn When Receiving From: No Channel, 1-50 (Default: No Channel).
    • Despawn When Receiving From: No Channel, 1-50 (Default: No Channel).
    • When Eliminated, Transmit On: No Channel, 1-50 (Default: No Channel).
  • Added the Round Settings device.
    • This allows you to customize settings for all rounds, or for a specific round in your games. It can also be activated or deactivated via receivers to allow even more customization throughout the course of a game.
    • Round: Determines which round the settings are applied to.
      • All, 1-100 (Default: All).
    • Enabled On Minigame Start: Enabled, Disabled (Default: Enabled).
    • Keep Items Between Rounds: Don’t Override, No, Yes (Default: Don’t Override).
    • Keep Resources Between Rounds: Don’t Override, None, 25%, 50%, 75%, 100% (Default: Don’t Override).
    • Reload & Restock Weapons Each Round: Don’t Override, No, Yes (Default: Don’t Override).
    • Wood Given Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Metal Given Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Stone Given Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Wood Given To Winners Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Metal Given To Winners Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Stone Given To Winners Per Round: None, 5, 10, 25, 50, 100, 150, 200, 250, 500, 1000, 1500, 2000 (Default: None).
    • Last Standing Wins: Don’t Override, No, Yes (Default: Don’t Override).
    • Receiver Support:
      • Enable When Receiving From: No Channel, 1-50 (Default: No Channel).
      • Disable When Receiving From: No Channel, 1-50 (Default: No Channel).
      • Disable End Round Conditions When Receiving From: No Channel, 1-50 (Default: No Channel).
  • Added additional values to the Respawn Time option on the Sentry device:10 seconds, 15 seconds, 20 seconds, 25 seconds, 30 seconds, 40 seconds, 50 seconds, 60 seconds.
  • Added new Trigger option to the Capture Item Spawner device.
    • When Item Returned Transmit On: Transmits a signal on the selected channel when the dropped Capture Item has been returned.
      • No Channel, 1-50 (Default: No Channel).
  • Changed the disable behavior of the Capture Item Spawner device.
    • On device disable, the Capture Item will now be despawned as long as it hasn’t been picked up.
  • Added new options to the Ball Spawner device.
    • Ball Material: Default (Blue), White, Red, Yellow, Green, Grayscale, Chrome (Default: Default).
    • Activate Energy Shell: Disabled, Enabled (Default: Disabled).
  • Added a new object to the Collectibles Gallery: Pumpkin.
  • Added a new option to the Prop-O-Matic Manager device:
    • Prop Health:  Chooses whether to use prop size to determine health or stick with the health settings specified in the Game Settings or Team Settings device.
      • Scale With Size, Don’t Override (Default: Scale With Size).
  • Added new tracks to the Radio device: Haunted Hotel, Night Ambient, Slasher Camp, Low Threat, Ambient Bats, Ambient Creaking 1, Ambient Creaking 2, Ambient Creaking 3, Ambient Creaking 4, Ambient Creaking 5, Ambient Creaking 6, Ambient Crickets, Ambient Drips, Ambient Fire 1, Ambient Fire 2, Ambient Floorboards 1, Ambient Floorboards 2, Ambient Floorboards 3, Ambient Insects, Ambient Soundscape 1, Ambient Soundscape 2, Ambient Soundscape 3, Ambient Voices, Ambient Wind 1, Ambient Wind 2, Ambient Wind 3, Ambient Wind 4, Ambient Wind Whispers.
  • Added new sounds to the Speaker device: Halloween Mysterious, Halloween Negative, Halloween Positive, Halloween Scare A, Halloween Scare B, Halloween Secret, Halloween Start, Halloween Win, Halloween Bats, Halloween Ghosts, Halloween Laugh A, Halloween Laugh B, Halloween Singing, Halloween Whispers.

UI + SOCIAL

  • Create Island user interface style updates.

Full patch notes with bug fixes are available here. Are you excited about the new additions? Let us know in the comments!

Be sure to follow us on Instagram for new map additions and creative news!

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