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A redesign of Risky Reels, with a focus on close encounters, long sightlines, and minimal building. 15k Memory!
"My overall idea for this map was to make a close quarters drop that limits building. Heavily inspired by Risky Reels, with a ton of materials. Shooting lanes run east to west with foliage blocking long shots from north to south. The foliage is thin enough to walk through, but makes hitting shoots/tracking near impossible. My goal was to make a drop that teams could master. Camping at the top of the 4 story temple is my biggest worry."- Hy-Sir
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