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Aesthetics and diverse gameplay is the secret in this map. In The Jungle Zone Wars, gamers fight it out on a map that is the grandfather of the recognizable POI Stealthy Stronghold seen in Ch2. Jungle-themed surroundings and terrain make it far tougher to identify your opponents, and defeating them requires you to place in your greatest sport. Foliage blocks your path, and you’ll want to precisely predict your opponents plans to remain forward on this Zone Wars map!
(2-16 players) ARENA SETTINGS - EXTENDED LOOTPOOL - VOLUPTUOUS FOLIAGE - CUSTOM TERRAIN - UNIQUE MINI POI'S - RAPTOR NPC'S - DYNAMIC WEATHER - VARIETY WORLD UTILITIESS - FREQUENT UPDATES
- Feature Friday Winner
Map Updates
- Updated xp/scoring system
- Made Zero Build version
- Added fishing spots in rivers
- Updated special item spawns
- Updated to ch3-S2 mechanics
gameplay now includes Mounting & Tactical Sprinting
(building isn't vaulted, however max material cap is now 750, rather than 999, to balance the trash "overbuilders")
- Added Combat SMG to player spawn pool
- Vaulted banana ground consumables
- Added new grass variant
- Tweaked chests, chest crates and world consumables
- Sliding enabled
- Updated lootpool (again lol)
- Changed Primal Village to a Military Outpost to conserve on memory
- Additional polishing
- Added Raptor npc's
- Vaulted Legendary chest at tiny temple
- Updated special item spawns at player spawn.
*Replaced the Gruesome Gardens POI with a Crashed Plane & Primal Village*
- Added Epic/Legendary Hunting Rifle & Scoped AR
- Touched up foliage and terrain
- Updated player spawn area
- Tweaked player lootpool
- Replaced Special items with chests
- Added extra special items for each round
- Touched up some terrain/foliage
- Added many secrets :D
- Added 3 llamas (one in each circle rotation)
- More bananas!
- Tweaked Pre-Game Area
- Added more foliage ;P
- Added more bananas around most banana trees for health
- Reverted player chest spawns
- Increased POI chest spawns
- Added chests to player spawns
- Updated military outpost
- Added more foliage ;)
- Removed balcony platforms from player spawns
- Patched the river restricting player builds in spawn area.
- Updated the interior of the shark cliff
- added more foliage :)
- Patched Pre-game Spawn barrier/spawning glitch
- Added a uniquely destructible bridge connecting from shark cliff to tiny temple
- Vaulted gold pistol (spawn rate was too high compared to SMGs)
- Tweaked more terrain
- Completely remade pre-game spawn area (it's much smaller with an overview of the island)
- Switched up the loot pool, making Utility Drops much more valuable.
- Added more plants to Gruesome Gardens POI
- Nerfed Serpent Shrine next to Gruesome Gardens
Added waterfall/river located near players initial spawn area
Tweaked special items that spawn in utility catches
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Honestly, the most beautiful and aesthetically pleasing map I have ever seen in my life! The detail in every aspect is just outstanding from a player’s point of view. This map seems to me like a satisfaction between creator’s standards and sweaty players standards- only a fool wouldn’t like this!