RustyBadge - BitterHarrow Shootout

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7322-2850-7116

Description

This FFA shootout starts with a classic western standoff quickly devolving into chaotic fun!

β€’ Updated

β€’ Saved Progress/Gold/Resources

β€’ Level System

β€’ Customizable Spawn Loadout

β€’ Quests/Collectibles

β€’ Purchase Items & Perks

β€’ Crafting

Map Updates

3 years ago

Version 64
β€’ Added portal doors.
β€’ Fixed an issue with a tutorial teleporter not working correctly.
β€’ Added decorative portals in Tutorial.
β€’ Fixed an issue with Holy Soldier not turning off when eliminated.
β€’ Turned on vfx and sfx for standoff, doors, random roof and random room teleporters.
β€’ Changed secret door set-up in the Chapel.
β€’ Changed out secret door buttons with switches.
β€’ Increased the cooldown of the red pill.

3 years ago

Version 63
β€’ Replaced missing dynamite prop by Smithy.
β€’ Updated quest lines: You need to start a specific quest line to see it's clues now.
β€’Β Changed Elmer quest line name to Lost & Loaded.
β€’ Added a Quick Tour to the Pre-Game.
β€’ Updated the Rage mechanics and implemented a Tracker bar.
β€’ Added a special conditional event in the Chapel.
β€’ Added Sheriff Tracker bar.
β€’ Fixed an issue with crafting stations consuming your bow if you interacted while owning it.
Background Changes:
β€’ Added elimination zone at the bottom of map.
β€’ Moved Mutators to center.
β€’ Turned ON all sector spawns.
β€’ Changed standoff teleporters to gameplay only.
β€’ Adjusted all spawn, random & carriage teleporters.
β€’ Updated customize mechanics with new switches.
β€’ Fixed issue with the control room.

3 years ago

Version 54
β€’ Updated capture points to display a pulse for a few seconds on location change.
β€’ Revamped Standoff & Start Game mechanics.
β€’ Added many more standoff locations.
β€’ Changed quest caches to be different from regular crates.
β€’ Changed some quest line names.
β€’ Fixed an issue with inventory freeze happening with specific weapon load-outs.
β€’ Added some SFX and VFX.

3 years ago

Version 53
β€’ Fixed an issue with new players gun unloading during the standoff after a kill.
β€’ Fixed an issue where the current level tracker wasn't displaying. If it doesn't show, it should after an elimination.
β€’ Replaced old timers with new prop version.
β€’ Updated the quest system. Multiple players can complete the same quest line during a round. The collectibles can only be collected once, though.
β€’ Collectibles only grant 10 coins instead of 20.
β€’ Once unlocked, quest rooms remain that way for the players that completed them.
β€’ Added caches that are permanently unlocked by completing associated quest lines.
β€’ Elmer quest extended.
β€’ Maude quest extended.
β€’ Added an outline to the player that is the current Sheriff.
β€’ Various aesthetic improvements.

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  • 2 - 16 Players
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  • Published

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RustyBadge - BitterHarrow Shootout

Copy Β» Paste Β» Play! Need Help?

7322-2850-7116
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