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Description
2-16 Players - A 3 phase gamemode where 2 teams (The IO & The Seven) fight! The IO must destroy The Seven's base whilst The Seven must try to stop them!
- Feature Friday Winner
Map Updates
Added new Commando class to list in pregame lobby
Bug fixes
New class: Commando
-> Features a unique ability: ONWARDS!
-> Onwards: increases movement speed and gives 5 health every second for 15 seconds!
Fixed the map and minimap!
Age rating
Added lobby background, square thumbnail and map trailer.
Minor tweaks
Minor tweaks
Added additional team clarification
Pregame lobby fix.
UEFN UPDATE!
Updates:
- Added camera guides to show the next phase of the round
- Added beacons to help clarify what to-do
- Airstrike request terminals now have a 60 second cooldown before they can be activated again
- Custom Blimp Model
- Added Seven-themed props
- Fixed issue where player could hide in purple bushes and not take damage
- Added a barrier to reduce spawn camping on Seven when spawning in the cave
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