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Description
An important mission has brought you to Planet Zicabos. Fight guards, open vaults, complete quests, and explore the open world!
- Feature Friday Winner
Map Updates
- Added Spring Chickens
- Added wolves
- Added decoration to The Barracks POI
- Memory optimization
- Added decoration to dispatch center
- Increased gold spawn at Storage Towers vault
- Adjusted beacon logos, added beacons
- Added 2 spaceships around dispatch center by raptor spawns
- Added patch notes dialogue box to dispatch center
- Changed thunder pump shotgun in "starting weapons" to combat shotgun
- Added barriers to prevent kinetic sword phasing
- Added Freight Ship POI
- Rotated supply drop loot
- Added C4S2 weapons
- Changed sprint to infinite
- Rotated vault loot
- Re-worked loading screen and starting sequence to include pop-up dialog device and expedite game play
- Swapped starting load-out selector for vending machines to optimize memory
- Added fast travel between dispatch center and transit car system
- Slightly adjusted instructional text on some billboards
- Increased size and number of raptor spawns
- Added HUD message when supply drops are called in
- Re-worked starting sequence to simplify gameplay
- Added explanation of game to pre-game lobby
- Added props to Barracks POI, removed rain VFX
- Changed teams from free-for-all to cooperative so game is more enjoyable with a large party or random players
- Change map indicator devices to show which POIs have guards
- Changed raptor elimination quest to use switch device, allowing multiple players to complete quest at once
- Added additional beacons and map indicators for ease of navigation
- Decreased health of guards at all locations by 50 HP to allow easier one-pump and headshot snipe
- Adjusted text on billboards to be more concise
- Removed unfinished POI to improve performance
- Added beacons around map for ease of navigation
- Adjusted dialog on billboards
- Created 3 additional vaults, added tracker for vaults
- Added map indicator devices for each vault
- Re-worked and improved performance of fast travel system
- Added side quest (raptor eliminations) for gold reward
- Filled out Planet Dispatch Center POI with props, more weapons, and heals
- Filled out Storage Towers POI with props
- Improved train system consistency by replacing prop movers
- Updated starting loadouts to include more season weapons
- Increased beacons around map for ease of navigation
- Added Guardian Shield and Falcon Scout items to supply drops
- Added spawn in progress
- Increased ammo awarded per guard kill
- Added gold in Casino POI to reward exploration
- Increased ammo spawns in 2 locations
- Deleted extra wildlife spawners to increase performance
- Decrease cost of weapons in 2 locations
Comments
Gameplay - part 1
Gameplay - part 2
Creative flythrough - version 19
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