RustyBadge - BitterHarrow Shootout

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7322-2850-7116

Description

This FFA shootout starts with a classic western standoff quickly devolving into chaotic fun!

• Updated

• Saved Progress/Gold/Resources

• Level System

• Customizable Spawn Loadout

• Quests/Collectibles

• Purchase Items & Perks

• Crafting

Map Updates

3 years ago

Version 64
• Added portal doors.
• Fixed an issue with a tutorial teleporter not working correctly.
• Added decorative portals in Tutorial.
• Fixed an issue with Holy Soldier not turning off when eliminated.
• Turned on vfx and sfx for standoff, doors, random roof and random room teleporters.
• Changed secret door set-up in the Chapel.
• Changed out secret door buttons with switches.
• Increased the cooldown of the red pill.

3 years ago

Version 63
• Replaced missing dynamite prop by Smithy.
• Updated quest lines: You need to start a specific quest line to see it's clues now.
• Changed Elmer quest line name to Lost & Loaded.
• Added a Quick Tour to the Pre-Game.
• Updated the Rage mechanics and implemented a Tracker bar.
• Added a special conditional event in the Chapel.
• Added Sheriff Tracker bar.
• Fixed an issue with crafting stations consuming your bow if you interacted while owning it.
Background Changes:
• Added elimination zone at the bottom of map.
• Moved Mutators to center.
• Turned ON all sector spawns.
• Changed standoff teleporters to gameplay only.
• Adjusted all spawn, random & carriage teleporters.
• Updated customize mechanics with new switches.
• Fixed issue with the control room.

3 years ago

Version 54
• Updated capture points to display a pulse for a few seconds on location change.
• Revamped Standoff & Start Game mechanics.
• Added many more standoff locations.
• Changed quest caches to be different from regular crates.
• Changed some quest line names.
• Fixed an issue with inventory freeze happening with specific weapon load-outs.
• Added some SFX and VFX.

3 years ago

Version 53
• Fixed an issue with new players gun unloading during the standoff after a kill.
• Fixed an issue where the current level tracker wasn't displaying. If it doesn't show, it should after an elimination.
• Replaced old timers with new prop version.
• Updated the quest system. Multiple players can complete the same quest line during a round. The collectibles can only be collected once, though.
• Collectibles only grant 10 coins instead of 20.
• Once unlocked, quest rooms remain that way for the players that completed them.
• Added caches that are permanently unlocked by completing associated quest lines.
• Elmer quest extended.
• Maude quest extended.
• Added an outline to the player that is the current Sheriff.
• Various aesthetic improvements.

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RustyBadge - BitterHarrow Shootout

Copy » Paste » Play! Need Help?

7322-2850-7116
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