Territory Takeover

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9873-4812-2978

Description

Territory Takeover Header

2 - 12 Players | Get your team color covered more than the enemy team!

About the map:

  • There is a total of 7 rounds, each lasting 3 minutes.
  • Each tile is worth 1 point, except for the one at the very center which is worth 5 points.
  • Getting a kill gives you 1 point as well, and it will also give you gold, which can be used to get more items at your spawn area.

Weapons and Items:

  • Everyone has  an Uncommon Pistol, and a Slurp Juice in the beginning. If you want to get more stuff, you can buy them in Vending Machines in the spawn area.
  • Items in Vending Machines:
    • Healing Items (10 gold each): Slurp Juice and Chug Splashes
    • Misc. Items (10 gold each): Grenades, Clingers, Stink Bombs, Chiller Grenades, Dynamite, and a Harpoon Gun
    • Uncommon Weapons (20 gold each): SMG, Flint-Knock Pistol, Drum Gun, and an AR
    • Rare Weapons (40 gold each): Pump Shotgun, Burst AR, Rapid Fire SMG, and Combat Shotgun
    • Epic Weapons (60 gold each): Dual Pistols, Heavy Shotgun, Heavy AR, and Hand Cannon
    • Legendary Weapons (100 gold each): Charge Shotgun, Prox. Grenade Launcher, Compact SMG, and Suppressed AR

Save Point Device:

  • Starting May 19th, 2021, the Save Point Device will be implemented into Territory Takeover! You can save all of the gold you have and current inventory. You also have the option to reset all progress at anytime with the button at your spawn area.

Map Updates

3 years ago

- The Save Point Device has been implemented in Territory Takeover, saving your inventory and gold through each and every played session!
- If you would like to reset all of your progress at anytime, you can interact with a button at your team's spawn (Reminder that player's that have no save data start with a green pistol, slurp juice, and 350 light ammo).
- Player Reference Devices can be found near a team's spawn area, keeping track of how much a player has taken tiles as of the current game.
- Reduced the amount of phone booths on each team spawn to just be one.
- Adjusted the time of day to be a day-night cycle to provide different visual experiences.
- The "5X" billboard never disappears, even after a player gets the 5 point tile, to help signify that the specific tile gives out more points.

3 years ago

- You no longer switch teams after rounds, since it caused some scoring issues.
- Reduced the amount of rounds from 7 to 3.
- Decreased the respawn time from 7 seconds to 5 seconds.
- Reduced the amount of Siphon from 100 to 50.
- Increased the amount of gold per kill from 5 Gold to 10.
- Re-adjusted the barriers on the map with the new Barrier device.
- You can now earn Heavy Ammo after a kill to coincide with some Weapons you can purchase.
- Classes have been fully removed!
- Everyone now starts off with a Pistol (Green) and Slurp Juice.
- Ammo Spawners are completely gone.
- Added Vending Machines that let you buy Weapons, Ammo, Healing Items, and Throwables. Here are the prices:
- Ammo: 5 Gold
- Healing Items: 10 Gold
- Throwables: 10 Gold
- Uncommon Weapons: 20 Gold
- Rare Weapons: 40 Gold
- Epic Weapons: 60 Gold
- Legendary Weapons: 100 Gold

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himate789

this is a very sick map 🙂

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  • 2 - 12 Players
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  • 113 Copies
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Territory Takeover

Copy » Paste » Play! Need Help?

9873-4812-2978
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